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  1. void __declspec(noreturn) exit();
  2. void correct_exit();
  3. void wnd_resize(int scale);
  4. void main_mouse();
  5.  
  6. void do_screenshot();
  7. void qsave(char*);
  8. void qload(char*);
  9. void savesnap(int);
  10.  
  11. void setpal(char);
  12. void set_vidmode();
  13. void set_video();
  14. void calc_rsm_tables();
  15. void update_screen();
  16.  
  17. void spectrum_frame();
  18. void do_sound();
  19. void flip();
  20.  
  21. void trdos_traps();
  22. void tape_traps();
  23. void fast_tape();
  24. void reset_tape();
  25. unsigned char tape_bit();
  26.  
  27. void out(unsigned port, unsigned char val);
  28. unsigned char in(unsigned port);
  29. void set_banks();
  30.  
  31. void applyconfig();
  32. void apply_video();
  33. void apply_gs();
  34. void setup_dlg();
  35. void savesnddialog();
  36. void load_labels(char *filename, unsigned char *base, unsigned size);
  37. unsigned char isbrk();
  38.  
  39. void prepare_chunks();
  40. void prepare_chunks32();
  41.  
  42. void init_gs_frame();
  43. void flush_gs_frame();
  44. void reset_gs();
  45. void reset_gs_sound();
  46.  
  47. void load_ay_stereo();
  48. void load_ay_vols();
  49. void load_ula_preset();
  50.  
  51. void restart_sound();
  52. void create_font_tables();
  53.  
  54. void reset(ROM_MODE mode);
  55.  
  56. void debug_events(Z80 *cpu);
  57.  
  58. void __fastcall render_rsm(unsigned char*, unsigned); //Alone Coder
  59. void __fastcall render_advmame(unsigned char *dst, unsigned pitch); //Alone Coder
  60. void __fastcall render_small(unsigned char *dst, unsigned pitch);
  61. void rend_dbl(unsigned char *dst, unsigned pitch);
  62.  
  63. int loadsnap(char *filename);
  64. unsigned char what_is(char *filename);
  65.  
  66. unsigned char getcheck(unsigned ID);
  67.